[Recommended Link] On Failure

There’s a great post written by author J.M. McDermott (Last Dragon) about failure on the Apex Book Company blog about failure.

He talks about how failure is a natural occurrence and then touches on how people perceive successful authors:

People perceive authors with book deals — multiple book deals — and awards-nominations, if not awards, as successful writers. It feels odd to encounter that when I’m out and about. I don’t feel like a successful writer. Every project is a struggle to get out into the world. Every story is a wrestling match against all the distractions of the world. How many times in a day I fail is amazing to me. How many times in a year that I fail makes me want to drink absinthe until the world blurs into a haze if I think about it too much. Fortunately, I don’t think about it too much. — SOURCE: People Fail All the Time at Apexbookcompany.com

I feel that this post is one every aspiring writer should read, because McDermott’s words are extremely honest and grounded. To quote the cliché: success is in the eye of the beholder. When I was younger, I used to feel embarrassed whenever I talked about my failures. Later on I found there was no reason to feel that way. After all, if you don’t fall down — how can you get back up? How can you learn? Grow? How do you know when you’re successful if you don’t fail?

The other reason why I recommend this post, is for any of you who are feeling a little down in the dumps. McDermott offers some words of advice to help you get through the tough times. So when you have a chance, pop on over and read: People Fail All the Time at Apexbookcompany.com.

Squirrels! For April Fool’s

Hey folks,

Just wanted to pop in and say that I wrote something fun for April Fool’s. Author Lilith Saintcrow, besieged by squirrel terror in her backyard, was the inspiration behind “The Squirrel.”

It starts with…

Once upon an evening dreary, while I pondered weak and weary,
How to script an ensuing volume for my readers galore,
While I nodded, nearly dozing, suddenly there came a scraping,
As of some one gently chafing, up against my screen porch door.
`’Tis my fuzzy feline,’ I muttered, ‘chafing at my screen porch door -
Only this, and nothing more. –From THE SQUIRREL by yours truly

…and gets crazier from there.

After you read Fish April and Squirrel Ballad in all its glory on Lilith Saintcrow’s website, be sure to catch up on Lili’s squirrel shenanigans in related posts. They are high-larious.

Oh, and don’t forget to check out one of Lilith Saintcrow’s many books or stories. Just sayin’. Shameless plug for another author! Hooray!

[Game Design Concept] Politically-Based Card Game

You’ve heard me talk about how life inspires me to write short stories like Lady Yellowbird and the Flight of the Sad Panda, but I haven’t discussed how things around me also inspire me to design, write or play games.

The recent events here in Madison have made me wonder if political tactics and issues can be resolved by playing a game of cards. So how do I envision this working? Well, there’s a few different ways I’d explore in game design to see if it was possible. Since political ideology often runs the gamut of extremely simple to extraordinarily complex, I could see a problem where the politics is over-simplified. In short, you’d have to decide up front whether or not the game would be educational or not.

Educational games can be a ton of fun, but let’s say for the sake of playing devil’s advocate you didn’t want to instruct people about the differences between political parties. In that case, the game mechanic I’d use would have an element of customization. So instead of just having a pre-generated political party, you could customize your own according to what you were trying to do.

Enter the point of the game.

For a politically-based card game, I could see that the main focal point of the game would be to either a) win an election or b) pass a huge agenda (or smaller series thereof). Gameplay would consist of smaller tasks to achieve this goal. The opponent configuration could be player vs. player, team vs. team (requiring more cards) or players vs. general public.

Items you’d want to pass might range in difficulty from national healthcare to something smaller like government research on a disease. Each agenda would have the list of requirements on the card. In order to get national healthcare you need to have X, Y and Z. Maybe that X, Y and Z requires negotiating for certain advocates in order to get it to pass. Maybe to pass it for a vote you roll dice and add the number of advocates. Maybe in order to win an election you need to pass through the relevant phases and “win” by accumulating votes.

In this way, games are born. While this is a really rough idea and isn’t sophisticated by any stretch of the imagination, it’s a start. After brainstorming, I’d work with different prototypes of cards to come up with a simple game. My requirements would be: 1) Everything has to be printed on the cards. This reduces cost to create and doesn’t require additional instructional inserts or pieces. 2) The game isn’t inflammatory. Would have to be accurate, nonpartisan (e.g. not skewed unfavorably one way or the other) and family-friendly. 3) The goal would have to be clear.

So, with those requirements, I’d definitely re-think the end goal and lean more toward “winning an election” than “winning an agenda.” Instead of money, you get votes.

This idea isn’t perfect, but it doesn’t have to be. Many of the kinks would be worked out during rounds and rounds of playtesting or even moreso when (if) I ever worked out a prototype. In many ways, that’s where I feel the true power of game design comes into play. For once you’re at the table, rules can be adapted, tested and fit within the parameters of who’s playing. Theories and concepts are great and all, but until I see them in a game, they’re not a reality. Much like this concept.

25 Mantras on Writing and Professionalism

As a follow-up to my previous post about “bad news,” I decided to write my thoughts on what I feel it means to be a professional writer. You may disagree with me, and that’s okay. I firmly believe that your path is not the same as mine. Take what you want and leave the rest.

    1. Any advice, news, tools, or people that distract you from getting words down on the page is not valuable to you as a writer, regardless of how positive or uplifting you feel afterward.
    2. Having a writer’s platform is meaningless if you don’t have any readers, because your brand’s awareness does not always equate to sales.
    3. Avoid any bandwagon that declares publishers or retailers are bad or evil.
    4. Know your own worth but be realistic about it.
    5. Learn the tools, but don’t make your platform your primary focus if you have nothing to sell.
    6. Don’t quit your day job. Don’t quit your day job. Don’t quit your day job.
    7. If you submit a story, pitch or job application, don’t wait to hear back before starting on the next one.
    8. Respect and support other writers that are more experienced that you are.
    9. Writing is NOT a competition. What (or who) one reader or employer likes is going to be very different from someone else. Sometimes, you aren’t a good fit for the job. Sometimes, an employer doesn’t want to re-train a new writer to work with them. There’s a lot of slots to fill; find the ones that work for you and keep looking.
    10. Understand that some people will be happy for your success and some people won’t. Learn to tell the difference and distance yourself from those who are jealous or are willing to sabotage you.
    11. Don’t talk shit or make boasts you can’t back up. You never know how that will come back and haunt you — until it does.
    12. Remember that there are misconceptions about writers and, in some cases, there is nothing you can do about it.
    13. Know that success is relative. One writer’s accomplishments are not your successes, so quit worrying about what someone else is doing. Their “greatness” doesn’t mean you’re a failure.
    14. It’s okay to have a bad day! Experience that bad day, then get over it and get back to work.
    15. If you are a writer, be flexible but write what you’re interested in and work for the people you have a good relationship with. Do not become a slave to your job.
    16. If you can’t afford to be a full-time writer, explore your options and find a part-time job or something else to do. Being a poor artist isn’t virtuous or ideal — it sucks.
    17. Always keep an eye out for new jobs or opportunities and network, network, network.
    18. Don’t be afraid to say “No” when you need to.
    19. Resign yourself to the fact that you may never be as popular or wealthy as Steven King. The, focus on the readers that you DO have.
    20. Learn how to resolve interpersonal conflicts and identify people who can’t. If you wind up on the receiving end of something like this and your assignment/job/project is affected, know that even though it might feel like a personal attack, it’s more of a reflection on the person who can’t resolve the conflict.
    21. Get it in writing.
    22. Realize that you are not a machine. Some days you’ll write faster than others.
    23. Recognize that everyone functions differently and cultural nuances affect not only how people work, but how they respond to people and what they do at work, too. If someone doesn’t get back to you right away, it’s not because they’re ignoring you.
    24. Understand that your rejection letters may not have anything to do with the quality of your work or “you” as a person. Don’t take them personally.
    25. Keep up-to-date on technology and don’t be afraid to learn new things that make you more marketable.

Faith, Writing and a Horror Author’s Intent Part III

Last week, I talked about how Maurice Broaddus and I were discussing faith in writing. Maurice picked up the thread in the second part of our series. You can read Faith, Writing and a Horror Author’s Intent Part II on his website.

In part three, I started off by asking Maurice about his writing platform.

While spirituality/religion isn’t part of my platform, it’s a part of yours. Why did you decide to go that route?

MAURICE: Because that’s a fundamental part of whom I am. I could no more shy away from faith than I could shy away from being black. So for me, it wasn’t so much a market decision as much as an artistic voice one. There are some projects where faith is explicitly explored (like Orgy of Souls co-written with Wrath James White) and some where faith plays a minimum role (like King Maker). But both works feature a nearly all black cast, which few even notice or make a point of, I’m glad to say.

Sometimes though, faith is just a part of a character. In my story Pimp My Airship, a steampunk story, I have a character who is a part of that world’s version of the nation of Islam. It was just part of who that character was (and, frt., one of my favorite characters I’ve ever written: (120 Degrees of) Knowledge Allah). So sometimes it’s a matter of which I am and other times it’s a matter of who the characters are.

Are there particular areas or religion/spirituality that you would feel uncomfortable writing?

MLV: I don’t know if its comfort level for me so much as it is interest. I have no interest in sharing my views on religion or spirituality. Not my goal as a storyteller. If I did write about religion as part of the plot, I’d still keep it in the background or make it part of the interpersonal character conflict. It would have to be customized to the setting or the characters. I guess that’s where my real comfort level lies. Typically, when I do write about religion or spirituality, it’s on an individual character level than a global part of the plot, even with the presence of religious-inspired monsters like demons. In that way, that is part of my personality, since I believe that a person’s spirituality is unique.

Also, in order for me to write about a religion I’m not familiar with, I’d treat it like any other topic and research it before I’d jump in.

Maurice, how integral to a plot is your views on faith?

If you’re interested in reading more about what Maurice and I have to say, watch for the last post in this series at MauriceBroaddus.com.

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