Henry Lien on Positive Representation

In the wake of Orlando’s tragedy, I’m terrified that we will forget there is something writers can do. Here, Henry Lien expresses his intent much better than I ever could.

Here’s something I can do in the aftermath of Orlando. I’m a children’s author. I’m also a gay person of color. I’m always going to include LGBT characters and people of color in my books. I’m going to ally myself with enlightened gatekeepers like my agent at ICM Tina Dubois Wexler and my editor at Razorbill/Penguin Random House Tiffany Liao, who support me in this. I’m going to work even harder and push myself to write the best books I possibly can in order to get my work to the widest audience possible. I will remain visible to people who want me to be invisible and who rage because history is rightfully leaving them behind. YOU CAN’T STOP THE FUTURE, YOU CAN ONLY DECIDE IF YOU’RE GOING TO BE PART OF IT.



Reposted with permission.

New Release: Ghouls & Revenants for Vampire: The Masquerade

Ghouls & Revenants

Today, I am pleased to announce the release of Ghouls & Revenants for Vampire: The Masquerade 20th Anniversary Edition.

By Blood It Is Done

Bound by their masters’ blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters–for better or for worse.

By Blood It Is Made Anew

Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all their own. Crafted by blending ghouls with dark magic, Revenants have become something else altogether.

Ghouls & Revenants includes:

  • Expanded and revised character creation for ghoul and revenant player-characters
  • Clan and Sect write-ups for ghouls who serve them
  • New revenant families including the Rossellini, Kairouan Brotherhood, and more.
  • New rules to play ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc.
  • A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles.
  • …and more!

I hope you enjoy this nuanced perspective on ghouls and revenants for Vampire: The Masquerade!

Announcing: Hunter: The Vigil 2nd Edition Open Call

Today, I am pleased to announce the open call for Hunter: The Vigil Second Edition. I will be using the existing Submission Guidelines and program that’s in place for all Onyx Path Publishing‘s game lines, and will be reviewing submissions within the next 60-90 days.


In my post on the Onyx Path website, I talk about thoughts on hiring for this monster-hunting game line and share the link to the open submissions and what my inspiration is for this core rule book.

I look forward to building my team for the Second Edition of Hunter: The Vigil, and encourage you to apply if you’re interested.

Announcing: Court of Shadows for Shadowrun

You have seen it. You have felt it. The dream where you are falling, falling, and you cannot see the ground but you know it is there waiting. You may try to brace yourself, you may try to force yourself awake—you do anything to avoid the impact that keeps rushing toward you.

The Seelie Court is the realm of the hidden, the rumored, and the unknown. Fairies, spirits, and enchanted creatures mingle there, building alliances, plotting, scheming, toying with the realm of humans—and with each other. The court has long held a distant attachment to the material plane, influencing it like a dream influences our waking hours. But now a new connection has emerged, allowing humans to infiltrate the courts and influence its proceedings. At a time when magical power is ever in the rise, the mix of human and fae could set both worlds into a calamitous plunge, and no one will want to be awake when they hit bottom.

Today, I am pleased to announce that I co-developed an alternate setting for the Shadowrun RPG with Jason Hardy. And, the first of my design posts for this book just went live! Over the course of the next several weeks, you’ll learn more about what’s in the book, who’s writing it, and how fun this’ll be for runners.

For a sneak peek, check out Court of Shadows Design Files #1: Unearthing Tír na nÓg.

New Release: Dark Eras and Hunter’s “Doubting Souls” set in Salem

Dark Eras

I am pleased to announce that Chronicles of Darkness: Dark Eras, a book that spans multiple eras for the Chronicles of Darkness game lines, is now available. As the Kickstarter text explained, the Chronicles of Darkness: Dark Eras starts out presenting a chapter for each of nine historical eras. The sections were written for the currently available edition of the game line, but they are designed to be usable with any edition. Each terrifying time period and location is examined through the supernatural creatures that dwell there, and my section is:

Hunter: The Vigil — Doubting Souls (1690-1695): Immigrants and tribes struggle to co-exist on the eastern seaboard. Violent clashes, supernatural beliefs, and demonic influences spell disaster for Salem Village and its surrounding towns, while other hunters fight werewolves and vampires on the frontier. With so much at risk, only god-fearing men and women are deemed innocent — and those are few indeed. Monica Valentinelli writer & Matt McElroy developer.

“Doubting Souls” is, in many ways, my commentary on the Salem Witch Trials; the chapter primarily focuses on the gut-wrenching decisions hunters have to make and how they are caught up in the hysteria. It also, however, offers possibilities for other styles of play and expands the setting a bit so we’d hit as many notes as possible within the confines of this tightly-woven section. There are opportunities to explore multiple locations, including Boston and Ipswich, and new compacts are offered as well. Since offering the first draft to fans, there have been some additions and expansions to the chapter, and we added additional reference materials to highlight our research, too.

Though this Chronicles of Darkness: Dark Eras chapter, in no way shape or form, could ever replace a set of modern history books on the time period, I feel very strongly about the necessity of research; I hope that you will notice this effort reflected in how we put together this alternate history perspective. “Doubting Souls” is a depiction of a world in the 1690s that’s slightly different from this reality–but much, much darker…especially for hunters of all types.

I hope that fans will enjoy “Doubting Souls” for Hunter: The Vigil, and I encourage you to check out the other chapters, too! Huzzah!

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